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Farmbot

Automatic attacking of designated targets

Farmbot panel
1
Monsters
2
Bosses
3
Metins
4
Others
5
Miner
6
Teleport to target instead of walking
7
Teleport to set points on the route
8
Wait after killing the target
9
Restrict farmbot to range
10
Find correct path to route points
11
Do not attack already engaged targets
12
Do not attack targets inside walls
13
Find correct path to target
14
Approach target without attacking it
15
Reverse the recorded route after finishing it
16
Use alternate attack type
17
Return to nearest route point after killing target
18
Draw lines in-game
19
Hit target only once
20
Farmbot speed
21
Do not change spots - Use nearest
22
Measure distance to target from character instead of route
23
Target queuing
24
Number of targets in queue
25
Group enemies in queue by first target
26
Group enemies in queue by distance from character
27
Farmbot range
28
Minimum wait time after killing target
28
Maximum wait time after killing target
29
Minimum wait time after target respawn
29
Maximum wait time after target respawn
30
How long to wait before teleporting to next point
31
Map
32
Priority
  1. Monsters
    • Enables/disables attacking normal monsters.
  2. Bosses
    • Enables/disables attacking bosses.
  3. Metins
    • Enables/disables attacking metin stones.
  4. Others
    • Enables/disables attacking other special targets (e.g. stones, events).
  5. Miner
    • Enables/disables mining when farmbot finds ores.
  6. Teleport to target instead of walking
    • The character teleports to the target instead of running.
    • Faster farming, but may be easier to detect on protected servers.
  7. Teleport to set points on the route
    • The character teleports between saved route points instead of walking.
  8. Wait after killing the target
    • After killing the target, the bot waits before moving on.
    • Time is randomized between values set in point 28.
  9. Restrict farmbot to range
    • The farmbot will only attack targets within the range set in point 27.
    • Targets outside this range will be ignored.
  10. Find correct path to route points
    • Uses pathfinding to move between saved route points.
    • Helps avoid terrain obstacles.
  11. Do not attack already engaged targets
    • The bot will not attack targets already attacked by another player.
  12. Do not attack targets inside walls
    • The bot will ignore targets that are inside walls or inaccessible areas.
  13. Find correct path to target
    • Uses pathfinding to reach the target.
    • Helps avoid terrain obstacles.
  14. Approach target without attacking it
    • The bot approaches the target but doesn’t attack it.
    • Useful for quests or luring.
  15. Reverse the recorded route after finishing it
    • When the route ends, the bot will repeat it backwards.
  16. Use alternate attack type
    • Switches to an alternate type of attack instead of the default one.
  17. Return to nearest route point after killing target
    • After killing a target, the bot goes back to the closest route point.
  18. Draw lines in-game
    • Displays lines between route points and targets.
  19. Hit target only once
    • The bot will attack the target only once instead of killing it completely.
  20. Farmbot speed
    • Defines how often farmbot updates its actions.
  21. Do not change spots – Use nearest
    • The bot will not follow route order, but will always pick the nearest point.
  22. Measure distance to target from character instead of route
    • Distance to target is measured from character’s position, not the saved route.
  23. Target queuing
    • The bot adds multiple targets to a queue and kills them in order.
  24. Number of targets in queue
    • Defines how many targets can be queued at once.
  25. Group enemies in queue by first target
    • Groups monsters around the first target in the queue.
  26. Group enemies in queue by distance from character
    • Groups monsters by their distance from the character.
  27. Farmbot range
    • Maximum range in which the farmbot will look for targets.
  28. Minimum/maximum wait time after killing target
    • Defines random waiting time after killing a target.
  29. Minimum/maximum wait time after target respawn
    • Defines random waiting time after the target respawns.
  30. How long to wait before teleporting to next point
    • Time the bot waits before teleporting to the next route point.
  31. Map
    • Opens the map editor for creating farmbot routes.
  32. Priority
    • Sets which type of target has higher priority (Monsters, Bosses, Metins, etc.).

Map

Farmbot map
1
Movement recording
2
How often to save position
3
Find correct path to point

The map is used to create the route the farmbot will follow. You can click on the map to add route points.

  1. Movement recording
    • When enabled, the bot will record character positions every set time (point 2) and add them to the map.
    • Allows automatic route creation just by moving your character.
    • Useful for quickly creating complex routes.
  2. How often to save position (in seconds)
    • Defines how often positions are saved during recording.
    • Lower values mean more points and a more detailed route.
    • Higher values mean fewer points and a simpler route.
    • Recommended values: 1–3 seconds for optimal accuracy.
  3. Find correct path to point
    • Activates intelligent pathfinding between points.
    • Helps avoid terrain obstacles when adding points to the map with mouse clicks.
    • Experimental function – may not work perfectly on all maps.