Waithack
Accelerated dealing of damage with hits
Warning!
The operation of Waithack and its speed fully depend on the server’s protections.
On better-protected servers, it may be detected by the logging system.

1
Monsters
2
Bosses
3
Metins
4
Others
5
Attack speed
6
Attack range
7
Draw lines in-game
8
Do not attack targets inside walls
9
Maximum number of monsters to attack
10
Ranged waithack
11
Do not deal damage with normal attacks
12
Increase number of monsters hit with normal attacks
- Monsters
- Enables/disables Waithack for regular monsters found on the map.
- Bosses
- Enables/disables Waithack for bosses.
- ⚠ The mob must have the "Boss" rank on the server for Waithack to treat it as a boss.
- Metins
- Enables/disables Waithack for Metin stones.
- Others
- Allows selecting non-standard targets for Waithack.
- Attack speed
- Defines the frequency of Waithack attacks in seconds.
- Lower value means faster attacks.
- ⚠ The speed at which Waithack can deal damage is FULLY dependent on the server’s protections.
- Attack range
- Defines the maximum distance from which Waithack will attack targets.
- Larger range allows attacking enemies from further away.
- Default character attack range is around 500 (depending on weapon). To attack beyond this, you must enable option 10.
- ⚠ The range at which Waithack can deal damage is FULLY dependent on the server’s protections.
- Draw lines in-game
- When active, the bot draws lines showing the attack range.
- Helps visually determine which targets are within Waithack’s reach.
- Do not attack targets inside walls
- Prevents attacking targets located in inaccessible places.
- Reduces the risk of detection by anti-cheat systems.
- Maximum number of monsters to attack
- Limits how many monsters Waithack will attack at once.
- Helps optimize the bot’s performance and reduce client load.
- Ranged waithack
- Teleports the character to targets to attack them.
- Increases farming efficiency but may be easier to detect.
- ⚠ The range at which Waithack can deal damage is FULLY dependent on the server’s protections.
- Do not deal damage with normal attacks
- When active, the character won’t deal damage with standard attacks.
- Damage will only be dealt using the Waithack function.
- Increase number of monsters hit with normal attacks
- By default, Metin limits the number of hit targets to 16.
- This function allows dealing damage to all targets within attack range.
[Function 12 demonstration] Click to expand spoiler

